This is a first development project made as a proof of concept for 8 bits to infinity. It is supposed to be based on the myth of the Egyptian afterlife where your heart is weighted against a feather to determine if you will be able to continue in the afterlife. This unfortunately got a little bit lost given time constraints. You play as the heart, use WASD to move and dodge all the feathers. (You win if you are able to dodge all of the feathers, I had technical difficulties with changing to the win screen for that case.)

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